File 000 · The studio
We take ridiculous ideas seriously.
Head Glitch Studios is an independent slot studio. We build games on Engine, the platform that publishes our games to Stake and other partner platforms.
Our method is simple to describe and annoying to execute. Start with a premise that shouldn't work. Build a world around it. Make the mechanics come from that world. Then do the maths until it holds.

Exhibit C: representative of our process
Operating principles
§ 1
One world per game
Every title gets its own place, palette and logic: a Nullarbor highway, a farmyard under bombardment, a toybox at 3am. We don't reskin.
§ 2
Mechanics with a reason
The feature comes from the premise. The road train drives across the grid. The eggs are explosive. If a mechanic could be in any game, it shouldn't be in ours.
§ 3
Numbers we stand behind
We publish what the maths says: grid, ways, max win. No vague promises, no hype figures, no fine print hiding the real story.
§ 4
Irreverent, never predatory
We aim the jokes at chickens and burgers, never at players. Our games are entertainment for adults. Nothing on this site will tell you gambling is a way to make money.
Collaborators
Think this is a reasonable job?
We work with illustrators, animators, sound designers, mathematicians and developers who like weird briefs and precise work. Send us your best bad idea and a link to things you've made.